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Anime and the Conquest of Time : Memory, Fantasy, and the “Time-Image” from Ghost in the Shell to Your Name
https://doi.org/10.15055/00007607
https://doi.org/10.15055/00007607105e473a-3c73-470b-857d-6b389020e026
名前 / ファイル | ライセンス | アクション |
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2022-12-20 | |||||
タイトル | ||||||
タイトル | Anime and the Conquest of Time : Memory, Fantasy, and the “Time-Image” from Ghost in the Shell to Your Name | |||||
言語 | en | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
ID登録 | ||||||
ID登録 | 10.15055/00007607 | |||||
ID登録タイプ | JaLC | |||||
著者 |
SWALE, Alistair
× SWALE, Alistair |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | Anime is often characterized in terms of its multiplicity and fracture, with a penchant for non-photoreal depictions of fantasy characters who exist in alternative worlds and become embroiled in implausible plot lines. Theories particular to anime are often developed to account for these idiosyncrasies with a tendency to treat anime as a distinct genre rather than part of cinema more broadly. This article seeks to reintegrate anime within the compass of cinema by employing Gilles Deleuze’s philosophical treatment of the cinematic image. Deleuze argued that in certain instances cinema had the capacity to supplant conventional depictions of movement in space and time to evoke a more fluid perception of memory and consciousness. These instances he characterized as “time-images” as opposed to “movement-images.” To explore how certain aspects of animated cinema can epitomize Deleuze’s concept of the time-image, I examine the oeuvre of several Japanese animators, from Oshii Mamoru and Kon Satoshi through to Shinkai Makoto. Ultimately I contend that a better understanding of the operation of these images aids us to reassess the “fantasy” element in their work. While acknowledging the entertainment value of certain stylistic flourishes I argue that other “fantasy” tropes carry a more profound cinematic significance. | |||||
言語 | en | |||||
書誌情報 |
en : Japan review : Journal of the International Research Center for Japanese Studies 巻 35, p. 199-217, 発行日 2021-03 |
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ISSN | ||||||
収録物識別子タイプ | PISSN | |||||
収録物識別子 | 09150986 | |||||
ISSN | ||||||
収録物識別子タイプ | EISSN | |||||
収録物識別子 | 24343129 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AA10759175 | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||
出版者 | ||||||
出版者 | International Research Center for Japanese Studies | |||||
言語 | en | |||||
編者 | ||||||
寄与者タイプ | Editor | |||||
言語 | en | |||||
姓 | BREEN, John | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | anime | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Shinkai Makoto | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Gilles Deleuze | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | memory | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | fantasy | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | time-image |